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Fix resolving texture paths using the FBX importer.
Previously, the importer would call
localize_path()
on relative paths, which resulted inrelative_texture.png
turning intores://relative_texture.png
. This was then concatenated to anotherres://
path resulting in something likeres://models/res://relative_texture.png
.Also it turns out that the fallback texture lookup logic was used unconditionally, and the importer did not attempt to check if the original texture path exists. This PR fixes that issue as well.